Developer comments: PulStar Destroyers were underwhelming compared to other Epic tier options. This boost should make this hero item feel far more destructive and worthy of its name.
PulStar Destroyers - Epic Ability Hero Item
Developer Comments: Juno lost her blinky shoes, and her performance took a hit. While some players were happy to see her less airborne, it made it much harder for Juno to stay impactful. This buff helps her regain strength while making sure she doesn’t end up permanently zipping around the skies.
Orbital Alignment - Power
Blink Boosts - Power
Developer Comments: Medimaster wasn’t quite delivering the payoff expected for a critical-focused builds. This buff increases its crit multiplier to better reward precision and reinforce its role as a high-risk, high-reward option for skilled players.
Medimaster - Power
Developer Comments: Stellar Focus lacked a clear standout strength compared to other power options, often feeling underwhelming in practice. This update aims to give it a more defined impact, helping it stand out as a meaningful and competitive choice in your build.
Stellar Focus - Power
Developer comments: Juno’s Blink Boosts have been dominating the skies, especially when paired with ability-survival items to gain overhealth and damage repeatedly. After reviewing performance data and player feedback, we've committed to a multi-step approach to bring this build back into balance. This update is the second step in that process, with more adjustments planned to ensure a healthier gameplay experience for both Juno players and their opponents.
Blink Boosts - Power
Developer Comments: At higher MMR tiers, Juno has earned the nickname "Flying Tracer" for good reason. Her survivability, especially after Round 3, made her extremely slippery and difficult to deal with. This base adjustment is focused on slightly reducing her survival capability to keep her challenging without feeling unfair to eliminate.
Hyper Healer - Power
Developer Comments: Juno had a standout performance last season, with Pulsars delivering consistently high impact. For this season, we’re making targeted adjustments to slightly lower its peak output while opening up more room for build variety. The goal is to preserve her strength while encouraging a broader range of viable playstyles.
Evasive Glide - Hero Item
Lock-On Shield - Rare Survival Hero Item.
Boosted Rockets - Epic Survival Hero Item.
Medicinal Missiles - Power
Developer Comments: Hyper Ring has seen frequent use in Juno’s kit, but it hasn’t kept pace with the impact of her other powers. We're giving it a boost to bring it in line with the rest of her options, making it a more competitive pick that rewards smart positioning and timing.
Hyper Healer - Power
Black Hole - Power
Developer Comments: We know Juno has been very popular in Stadium but we’re addressing some of the most oppressive aspects of those builds in this update. We have found that on average, Juno was earning less Cash from damage and healing than other heroes, especially in the early rounds. We’re increasing this to help balance out with some of the Pulsar Torpedo build nerfs, as well as to help out the other Juno builds that are underperforming.
Pulsar Torpedo enthusiasts have been everywhere you look in Stadium and sometimes it feels like there's always a Pulsar Torpedo chasing you. We're reducing the cooldown of Cosmic Coolant per hit to reduce some of her ability pacing.
We felt that PulStar Destroyers had too much vertical power for damage focused Pulsar Torpedo builds. We've replaced the Ability Power with Ability Lifesteal to retain that aggressive playstyle.
Solar Shielding was providing too much Ability Power combined with its effect at its current cost.
Cosmic Coolant – Power
PulStar Destroyers – Epic Ability Hero Power
Solar Shielding – Epic Ability Hero Power
Hyper Boost
Re-Boots
Locked On
Developer Comment: We fixed a bug where allies and enemies were not getting welcomed into orbit as indicated by her Ultimate voice line.
Developer Comments: Enhancing Re-Boots to be a more valuable mobility perk, allowing players to hover for longer and utilize the double jump reset.
Developer Comment: Juno’s ultimate remains too powerful when used effectively by her allies. Reducing both the duration and damage amplification will reduce the potency of the ultimate.
Developer Comments: Juno was the top tier meta support hero and was overperforming last season. Orbital Ray has also proven to be one of the more impactful ultimate abilities so we're reducing how frequently it comes up.
Developer Comments: Juno's healing output is too high for how much mobility she possesses so we're shortening her falloff range to increase the importance of positioning well with her mobility abilities.
Developer Comments: While Juno's damage output from her Mediblaster is increased, her healing output is unchanged.